Terminal Velocity Calculator

Calculate terminal velocity v_t = √(2mg/ρCdA) for objects falling through fluids. Skydiver, raindrop, and sports ball presets included.

Object Presets

Terminal Velocity
42.78 m/s
v_t = √(2mg / ρCdA)
Terminal Velocity (km/h)
154.0
95.7 mph
Drag Force at v_t
784.800 N
Equals weight at terminal velocity
Time Constant (τ)
4.36 s
τ = v_t / g — characteristic time
~Time to 99% v_t
13.1 s
≈ 3τ to reach 99% of terminal velocity
Distance to 99% v_t
279.9 m
Approximate fall distance to reach terminal velocity
Reynolds Number
2,733,626
Turbulent flow

Velocity vs. Time

t = 0Terminal velocity linet = 5τ

Object Comparison

ObjectMassCdArea (m²)v_t (m/s)v_t (km/h)
Skydiver (spread)80.00 kg10.700042.8154
Skydiver (head down)80.00 kg0.40.1500146.1526
Baseball0.15 kg0.30.004342.6153
Golf ball0.05 kg0.250.001445.4163
Raindrop (2mm)0.004 g0.450.03 cm²6.925
Raindrop (5mm)0.065 g0.450.20 cm²10.939
Ping pong ball2.700 g0.50.00138.330
Bowling ball6.35 kg0.50.036674.5268
Basketball0.62 kg0.50.045221.076
Planning notes, formulas, and examples

About the Terminal Velocity Calculator

Terminal velocity is the maximum speed a falling object reaches when the drag force equals its weight. At this point, the net force is zero and the object stops accelerating, continuing to fall at a constant speed. The formula v_t = √(2mg/ρCdA) balances gravitational force against aerodynamic drag.

This calculator computes terminal velocity for any object in any fluid. A built-in database covers fascinating real-world examples — from a skydiver in spread position (about 200 km/h) to a head-down dive (over 300 km/h), raindrops of various sizes, and sports balls. You can also switch the fluid medium from air at sea level to higher altitudes or even water for sinking objects.

The velocity-time chart shows the exponential approach to terminal velocity, characterized by the time constant τ = v_t/g. After about 3τ, the object reaches 99% of its terminal speed. The object comparison table lets you rank different objects by their terminal velocity in your selected fluid.

When This Page Helps

Terminal velocity calculations are essential in aerodynamic design, parachute sizing, atmospheric science (raindrop physics), sports engineering (ball trajectory), and even forensic science (analyzing falls). This calculator handles the full range from microscopic particles to skydivers.

The velocity-time chart provides physical insight into the approach to terminal velocity — showing that most of the acceleration happens in the first few seconds, with the object asymptotically approaching v_t.

How to Use the Inputs

  1. Select a falling object from the dropdown or click a preset button.
  2. Choose the fluid medium — air at various altitudes or water.
  3. For custom objects, enter the mass, drag coefficient, and cross-sectional area.
  4. Review the terminal velocity in m/s, km/h, and mph.
  5. Check the time constant to understand how quickly terminal velocity is reached.
  6. Examine the velocity-time chart for the approach to terminal velocity.
  7. Compare different objects in the reference table.
Formula used
Terminal Velocity: v_t = √(2mg / ρCdA) Where: • v_t = terminal velocity (m/s) • m = mass (kg) • g = 9.81 m/s² • ρ = fluid density (kg/m³) • Cd = drag coefficient (dimensionless) • A = cross-sectional area (m²) Time constant: τ = v_t / g Velocity at time t: v(t) = v_t × tanh(gt/v_t)

Example Calculation

Result: 50.5 m/s (182 km/h)

v_t = √(2 × 80 × 9.81 / (1.225 × 1.0 × 0.7)) = √(1569.6 / 0.8575) = √(1830.8) ≈ 50.5 m/s ≈ 182 km/h.

Tips & Best Practices

  • For very small objects (dust, fog droplets), use Stokes drag (Re < 1) instead — v_t = 2r²ρ_p g/(9μ).
  • Parachutes work by drastically increasing both Cd and A, reducing terminal velocity from ~200 km/h to ~20 km/h.
  • The record-setting stratospheric jump by Felix Baumgartner in the early 2010s reached about 1,357 km/h because of the very thin atmosphere at 39 km altitude.
  • In competitive skydiving, body position adjustments change terminal velocity by a factor of ~2.
  • The time constant τ = v_t/g is typically 5-8 seconds for a human-sized object in air.
  • Check the Reynolds number to confirm that quadratic drag (used here) is valid — it applies when Re > ~1000.

The Physics of Drag

As an object moves through a fluid, it must push the fluid aside and create a wake behind it. This requires energy, which manifests as a drag force opposing the motion. At low speeds (Stokes flow), drag is proportional to velocity. At higher speeds (the regime relevant to most everyday objects), drag is proportional to velocity squared — this is the quadratic drag law used in this calculator.

Famous Terminal Velocity Examples

Felix Baumgartner's early-2010s stratospheric jump from 39 km altitude demonstrated how dramatically air density affects terminal velocity. In the near-vacuum at jump altitude, he briefly exceeded the speed of sound before decelerating as the air thickened. Alan Eustace later broke the altitude record with a higher jump, though he used a drogue chute that limited his maximum speed.

Engineering Applications

Parachute designers use terminal velocity calculations to size canopies for specific load weights and descent rates. Hailstone terminal velocity determines impact energy and damage potential. In chemical engineering, terminal velocity of particles in fluidized beds determines reactor design. Environmental engineers use particle settling velocity to design sedimentation basins for water treatment.

Sources & Methodology

Last updated:

Frequently Asked Questions

  • Head-down diving reduces both the drag coefficient (more streamlined) and the cross-sectional area exposed to airflow. Both changes decrease drag force, allowing higher terminal velocity.